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Old Oct 16, 2011, 07:37 PM // 19:37   #1
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Default Fixing the hole in the elite imperial armor for Assassins.

I noticed a few days ago that there appears to be large hole on the right back armpit area that you can see clearly through the assassins torso. Can we get it fixed finally? Also, can we finally get a differnt looking mask for the elite imperial.
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Old Oct 16, 2011, 08:18 PM // 20:18   #2
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They're disinclined to acquiesce to your request
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Old Oct 17, 2011, 01:10 AM // 01:10   #3
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As with the many other requests to get models/textures fixed, if they are generally major requests (such as this) they will most likely not be addressed since the ANet staff have other priorities.
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Old Oct 17, 2011, 07:37 PM // 19:37   #4
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Quote:
Originally Posted by Chocolate_Prayers View Post
As with the many other requests to get models/textures fixed, if they are generally major requests (such as this) they will most likely not be addressed since the ANet staff have other priorities.
and they already have your money... you don't want them to try to fix it anyway.. they have gotten pretty good at making problems worse...
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Old Oct 17, 2011, 09:52 PM // 21:52   #5
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They can't even be bothered to fix the anti-aliasing problem on the costumes, so I doubt they'll ever get around to fixing armour issues (some of which have been in the game since day 1, like female mesmer obby).
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Old Oct 17, 2011, 11:25 PM // 23:25   #6
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Originally Posted by Mireles View Post
and they already have your money... you don't want them to try to fix it anyway.. they have gotten pretty good at making problems worse...
No need to be so melodramatic.

Read the Live Team's response to the Charrslayer Shield Texture bug thread to see my point.

to even quote it:
Quote:
Thanks for the report. As noted, we’ve been aware of this for a while. I’ve filed a new bug on it to make sure that it gets a look, but we don’t fix a lot of old art bugs now. Hopefully this will turn out to be as simple as you believe it is and get fixed in a future update.
Fixing "holes" requires editing the mesh and possibly readjusting the rig weights to make sure it doesn't flip out.

If they really did have the time to fix all these art bugs, they would have fixed the plethora of clipping equipment out there as well as the female monk's legs when diagonally strafing forwards (Looks like a spastic pudding).
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